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CREATED:20200222T212900Z
DESCRIPTION:TELEMATIC \n\npresents\n\nwwwunderkammer\n\nA solo exhibition of new work 
 in XR\nby Carla Gannis / C.A.R.L.A. G.A.N.\n\nWith original music by R. 
 Luke DuBois\n\nMarch 14th – April 25th, 2020\n\nOpening reception: 
 	Saturday, March 14th, 6:00 – 9:00 \nClosing reception: 	Saturday, April 
 25th, 2:00 – 4:00\n\nArtist talk: 		Tuesday, March 17th, 7:00 – 
 8:00\n			(in conversation with artist/writer, Dorothy R. Santos) 
 \n\nGallery Hours:  	Wednesday – Saturday, 11:00 – 4:00, or by 
 appointment\nAddress:		323 10th St., San Francisco, CA 94103\nWebsite: 
 		www.tttelematiccc.com\nEmail:			gallery@tttelematiccc.com \nPhone: 
 		415-336-2349\n\nCabinets of curiosity emerged in 16th – Century Europe 
 as whole rooms – repositories – filled with art and antiques, natural 
 specimens, scientific instruments, and exotica collected from the far 
 reaches of the globe.  As precursors to modern museums, these 
 wunderkammeren – translated literally as “wonder chambers” – were 
 pedagogical in purpose, designed to reflect the erudition of collectors as 
 much as their wealth and accomplishments, but they also aimed to provoke 
 audiences’ imaginations, presenting artistic depictions of myths 
 alongside natural objects, and frequently confusing science with 
 superstition in their speculative reconstruction of the “theater of the 
 world.”\n\nIn her upcoming exhibition at Telematic, wwwunderkammer, 
 Brooklyn-based artist, Carla Gannis appeals to the cabinet of curiosities 
 to explore the boundaries between grounded reality and virtual reality, 
 nature and artifice, science and science-fiction in contemporary networked 
 culture and society. The show is organized in layers of virtuality.  The 
 gallery itself provides an initial liminal space, already set apart from 
 the everyday, where Gannis presents a collection of physical objects, 
 drawings, trompe-l’oielle paintings, google maps, 3D-prints, and other 
 digitally manipulated objects, depicting animal and plant life (recently 
 discovered biological organisms along with contemporary, artificially 
 crafted ones), humanoid robots, and imagined landscapes.  Augmented reality 
 software, on an accompanying digital tablet, adds a further degree of 
 virtuality to Gannis’ installation, by animating these creatures and 
 characters, and by providing them with histories, mythologies, and other 
 speculative explanations.  Finally, virtual reality goggles fully immerse 
 audiences in a digital reconstruction of the gallery itself, which opens 
 onto a whole universe of “cabinets,” populated with animated avatars, 
 developed through Gannis’ “After Arcimboldo” series, through a 
 combination of mannerist painting and the popular networked language of 
 Emoji.  Gannis’ characters present a pantheon for the 21st Century – 
 figures of the seven virtues and seven sins for a decolonized, post-human, 
 feminist future – and, in this work, they act as trickster guides through 
 the virtual world.\n\nAmong other sources, Gannis’ artwork is also 
 inspired by Margaret Cavendish’s book, The Blazing World (1666), the 
 first science-fiction novel written by a woman.  Cavendish conceived of art 
 as a way to construct private symbolic spaces – worlds of one’s own – 
 and she saw speculative fiction, in particular, as a way to imagine a 
 future with more fluid gender identities, when women would not be burdened 
 by the constraints of the time.  Through her cabinet of curiosities, Gannis 
 similarly cultivates the transformative potential in speculative invention, 
 revealing the uncanny underdetermination of the world in her virtual 
 realities, while conversely calling attention to the virtual – as 
 culture, fantasy, and ideology, as much as technology – already at work 
 in the everyday.\n\nArtist Bio:  Carla Gannis is an interdisciplinary 
 artist based in Brooklyn, New York, who works as Industry Professor at NYU 
 in the Integrated Digital Media Program in the Department of Technology, 
 Culture and Society.  Gannis  produces virtual and physical works that are 
 darkly comical in their contemplation of human, earthly and cosmological 
 conditions. Fascinated by digital semiotics and the lineage of hybrid 
 identity, Gannis takes a horror vacui approach to her artistic practice, 
 drawing inspiration from networked communication, art and literary history, 
 emerging technologies and speculative fiction.  Gannis' work has appeared 
 in exhibitions, screenings and internet projects across the globe. Recent 
 projects include "Portraits in Landscape," Midnight Moment, Times Square 
 Arts, NY and "Sunrise/Sunset," Whitney Museum of American Art, Artport. A 
 regular lecturer on art, innovation and society, in March 2019 Gann is was 
 a speaker at the SXSW Interactive Festival on the panel "Human Presence and 
 Humor Make Us Better Storytellers."  Publications that have featured 
 Gannis' work include The Creators Project, Wired, FastCo, Hyperallergic, 
 The Wall Street Journal, The New York Times, El Pafs and The LA Times, 
 among others.  In 2015 her speculative fiction was included in DEVOURING 
 THE GREEN:: fear of a human planet: a cyborg / eco poetry anthology, 
 published by Jaded Ibis Press.\n\nCarla Gannis Studio Acknowledgements:  
 Janine Kelly (studio manager), Indira Ardolic (VR/AR design/development), 
 Noth Liu (VR/AR production), Calvin Lee (VR/AR production), Tess Adams 
 (production assistance), Zoe Adams (production assistance)\n\n 
 https://www.indybay.org/newsitems/2020/02/22/18830900.php
SUMMARY:wwwunderkammer
LOCATION:Telematic Gallery 323 10th St., San Francisco, CA 94103 (at folsom)
URL:https://www.indybay.org/newsitems/2020/02/22/18830900.php
DTSTART:20200315T010000Z
DTEND:20200315T040000Z
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